A new measure of welfare and growth in a digital economy
Gross Domestic Product (GDP) is the sum of the value of all goods and services produced in a country in one year, where price is a proxy for value.
Developed in the 1930s and reported quarterly, GDP remains the dominant metric economists and policymakers look to for analyzing the health of our economy and setting economic policy.
But as a measure of market-based production and consumption, GDP does not account for most aspects that make life worth living. It also excludes volunteering and work done at home that is not paid for with money, including caring for children and the elderly.
“The welfare of a nation can scarcely be inferred from a measure of national income.”
Simon Kuznets
American economist
1934
GDP-B doesn’t measure up
People generally prefer better health, less environmental pollution, increased personal safety, more public parks and green spaces, fewer armed conflicts, safer roads and less traffic, high-quality cultural amenities, etc.
Yet, improvements in these areas often do not show up in GDP. Other welfare-decreasing events such as accidents, pollution, or natural disasters often even increase GDP due to spending on repairs and clean-up activities.
By accounting for a broader set of areas that influence people’s well-being now and in the future, we can provide a more comprehensive picture of our progress.
“GDP is a measure designed for the twentieth-century economy of physical mass production, not for the modern economy of rapid innovation and intangible, increasingly digital, services.”
Diane Coyle
British economist
GDP: A Brief But Affectionate History
We propose a new method to measure modern economies
There is concern that the wedge between measured GDP and implied consumer welfare is increasing over time. Given that we are ultimately interested in people’s well-being makes it more pertinent than ever to get a better measure of consumer welfare.
GDP-B — the ‘B’ stands for benefits — measures how much consumers benefit from goods and services, not just how much they pay.
Our approach starts from basic principles of economics: changes in well-being stem from changes in the economic surplus created by goods and services, rather than the money spent on them.
While deeply rooted in economic theory, the empirical measurement of “consumer surplus” was often thought of as too challenging. However, recent advances in massive online experiments have made this possible for a larger number of goods.
“What you measure affects what you do…If you don’t measure the right thing, you don’t do the right thing.”
Joe Stiglitz
American economist
A dashboard of indicators
Source: Brynjolfsson & Collis: “How Should We Measure the Digital Economy?”, Harvard Business Review, 2019
Macroeconomic indicators can be fairly precisely measured, but they tell only part of the story. Well-being metrics convey a truer picture of how consumers are doing, but they are more subjective. We believe that by considering an array of measures, including GDP-B, policy makers, regulators, and investors can establish a better foundation for decision-making.
What is the value of something you can consume for free?
The price of something is a significant factor in people’s consumption decisions. It is also the basis for how national accounts measure value creation. Yet, just because something is free in monetary terms does not mean it does not have value. In fact, often the opposite holds true.
For example, most of us derive value from nature or the environment more broadly, personal health, cultural amenities and heritage, as well as social interactions or connections. Our valuation methods allow us to start providing answers to how important all of these elements are for people’s overall well-being.
The outcome could revolutionize how we make policy decisions to maximize the well-being of current and future generations.
Three ways we measure GDP-B
A proper measure of the sources of economic welfare is crucial as this affects decisions by governments, firms, and people. GDP-B measures consumer surplus, free digital goods, and sources of welfare.
We envision GDP-B will become part of the key indicators policymakers look to to assess and benchmark the success of past policies or proposed solutions for the future.
GDP-B Research Team
GDP-B Advisory Committee Members
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Diane Coyle
Bennett Professor of Public Policy, University of Cambridge
Bio
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Jason Liu
Founder of Digital Civilization Pte. and Chairman of Wonder Lake Capital
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Paul Schreyer
Former Chief Statistician, OECD
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Rachel Soloveichik
Research Economist, U.S. Bureau of Economic Analysis
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Leonard Nakamura
Emeritus Economist, Federal Reserve Bank Philadelphia
Research
The Digital Welfare of Nations: New Measures of Welfare Gains and Inequality
Brynjolfsson, Collis, Liaqat, Kutzman, Garro, Deisenroth, Wernerfelt, Lee (2023)
Free Digital Products and Aggregate Economic Measurement
Coyle & Nguyen (2023)
Measuring the Impact of Free Goods on Real Household Consumption
Brynjolfsson, Collis, Eggers, Diewert, Fox (2020)
Using Massive Online Choice Experiments to Measure Changes in Well-being
Brynjolfsson, Collis, Eggers (2019)
GDP-B: Accounting for the Value of New and Free Goods in the Digital Economy
Brynjolfsson, Collis, Diewert, Eggers, Fox (2019)
Support
The GDP-B project is supported by the National Science Foundation. NSF’s purpose is to advance the progress of science, a mission accomplished by funding proposals for research and education.